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Intermediate Game Asset Creation - 3D Modeling in Blender

文件类型 收录时间 最后活跃 资源热度 文件大小 文件数量
视频 2018-10-23 08:16 2024-11-17 02:51 160 1.09 GB 32
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Intermediate Game Asset Creation - 3D Modeling in Blender的二维码
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文件列表
  1. 6.Texturing/30. Painting in More Detail (Part 1).mp468.1MB
  2. 3.Creating the High Resolution Model/18. Creating the High Resolution Guard.mp460.7MB
  3. 6.Texturing/27. Painting in Additional Normals.mp452.57MB
  4. 4.UV Unwrapping/22. Laying Out the UVs.mp451.92MB
  5. 2.Low Resolution Modeling/12 . Creating the Chain (Part 2).mp451.81MB
  6. 2.Low Resolution Modeling/13. Finishing the Low Resolution Model.mp451.64MB
  7. 3.Creating the High Resolution Model/17. Creating the High Resolution Pommel.mp448.81MB
  8. 2.Low Resolution Modeling/11 . Creating the Chain (Part 1).mp446.01MB
  9. 4.UV Unwrapping/19. Optimizing our Geometry.mp445.47MB
  10. 2.Low Resolution Modeling/7. Creating the Guard (Part 4).mp443.81MB
  11. 6.Texturing/28. Creating the Base Layer.mp442.26MB
  12. 6.Texturing/31. Painting in More Detail (Part 2).mp442.22MB
  13. 3.Creating the High Resolution Model/16. Creating the High Resolution Handle.mp441.12MB
  14. 2.Low Resolution Modeling/3. Proportional Editing.mp438.72MB
  15. 4.UV Unwrapping/21. Cutting our Seams.mp437.67MB
  16. 2.Low Resolution Modeling/4. Creating the Guard (Part 1).mp436.74MB
  17. 2.Low Resolution Modeling/10 . Creating the Blade.mp435.4MB
  18. 5.Normal Map Baking/24. Preparing our Scene for Baking (Part 2).mp431.39MB
  19. 3.Creating the High Resolution Model/15. Creating the High Resolution Blade.mp430.92MB
  20. 6.Texturing/29. Creating a Grunge material.mp427.37MB
  21. 4.UV Unwrapping/20. Smoothing Groups.mp426.73MB
  22. 2.Low Resolution Modeling/9. Creating the Pommel (Part 2).mp424.4MB
  23. 6.Texturing/32. Painting Text.mp424.32MB
  24. 5.Normal Map Baking/23. Preparing our Scene for baking (Part 1).mp424MB
  25. 2.Low Resolution Modeling/6. Creating the Guard (Part 3).mp423.06MB
  26. 2.Low Resolution Modeling/8. Creating the Pommel (Part 1).mp421.73MB
  27. 3.Creating the High Resolution Model/14. Grouping and Managing our Objects.mp420.64MB
  28. 2.Low Resolution Modeling/5. Creating the Guard (Part 2).mp420.32MB
  29. 7.Creating the Final Asset/33. Exporting to Unity.mp419.74MB
  30. 1.Welcome!/1. What You Should Know.mp412.51MB
  31. 1.Welcome!/2. How to Use the Project Files.mp47.19MB
  32. 5.Normal Map Baking/25. Baking our mesh in XNormal.mp46.98MB
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