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Transforming Robot Production Pipeline

文件类型 收录时间 最后活跃 资源热度 文件大小 文件数量
视频 2019-4-16 06:16 2024-12-26 19:42 163 7.32 GB 121
二维码链接
Transforming Robot Production Pipeline的二维码
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文件列表
  1. Volume 4/12 - Modeling the arms in 3ds Max.flv206.02MB
  2. Volume 6/03 - Rigging the robot's left leg.flv140.87MB
  3. Volume 4/13 - Assembling the robot.flv136.26MB
  4. Volume 6/48. Finalizing the pistons.flv136.13MB
  5. Volume 6/21. Rigging the wheels connected to the robot's hip.flv130.79MB
  6. Volume 6/18 - Rigging the wheels connected to the robot's legs.flv129.82MB
  7. Volume 6/18. Rigging the wheels connected to the robot's legs.flv129.82MB
  8. Volume 6/26. Setting up the wheels connected to the back.flv119.49MB
  9. Volume 6/04 - Completing the left leg's base rig.flv106.8MB
  10. Volume 2/3.Building the wheels.flv104.94MB
  11. Volume 4/11 - Modeling the Legs.flv99.99MB
  12. Volume 4/07 - Detailing the panels.flv98.19MB
  13. Volume 5/05 - Adding decals from our truck textures.flv96.71MB
  14. Volume 5/03 - Building a photographic texture base.flv93.78MB
  15. Volume 1/8.Adding finishing touches to our concept.flv90.11MB
  16. Volume 6/36. Rigging the robot's head.flv86.26MB
  17. Volume 6/47. Starting to rig the arm pistons.flv85.95MB
  18. Volume 6/43. Rigging the fingers.flv85.56MB
  19. Volume 6/09 - Connecting the leg and hip meshs.flv85.46MB
  20. Volume 4/15 - Creating a proxy and preparing for texture.flv85.12MB
  21. Volume 3/647-8-h.flv84.71MB
  22. Volume 1/7.Adding the robots other arm and refining details.flv84.37MB
  23. Volume 1/5.Reversing the design and mirroring details.flv82.43MB
  24. Volume 5/04 - Creating detail that doesn’t exist with textures .flv81.42MB
  25. Volume 6/46. Wrapping up the hands.flv81.18MB
  26. Volume 4/10- Complete the head in Maya.flv81.03MB
  27. Volume 6/19. Finalizing the leg wheels.flv77.91MB
  28. Volume 6/19 - Finalizing the leg wheels.flv77.91MB
  29. Volume 4/14 - Creating a UV layout.flv77.59MB
  30. Volume 6/25. Completing the chest rig.flv77.51MB
  31. Volume 6/24. Chest control.flv77.28MB
  32. Volume 2/10.Preparing the model for texturing.flv77.19MB
  33. Volume 3/647-4-h.flv76.73MB
  34. Volume 6/15. Toe bend controls.flv76.7MB
  35. Volume 6/15 - Toe bend controls.flv76.7MB
  36. Volume 2/7.Laying ou the UVs.flv76.51MB
  37. Volume 4/03 - Building an armature.flv75.25MB
  38. Volume 5/02 - Using selection groups and object versions.flv74.33MB
  39. Volume 2/6.Adding details.flv72.71MB
  40. Volume 5/06 - Creating the preliminary dirt pass.flv72.63MB
  41. Volume 2/9.Creating a proxy.flv71.49MB
  42. Volume 6/02 - Starting on the robot's rig.flv71.23MB
  43. Volume 6/06 - Starting the foot roll rig.flv70.73MB
  44. Volume 6/07 - Connecting the reverse foot rig.flv70.66MB
  45. Volume 2/5.Adding edge detail.flv70.58MB
  46. Volume 5/07 - Creating the high contrast dirt pass.flv70.35MB
  47. Volume 2/4.Modeling the bed.flv69.67MB
  48. Volume 6/49. Finishing the robot's rig.flv69.4MB
  49. Volume 3/647-6-h.flv69.04MB
  50. Volume 2/8.Cutting apart the truck.flv67.92MB
  51. Volume 6/56. Wrapping up the tires.flv67.36MB
  52. Volume 6/23. Dynamically parenting the hip wheels.flv65.35MB
  53. Volume 5/08 - Scuffing up the robot's paint.flv65.27MB
  54. Volume 6/10 - Primary leg controls.flv64.78MB
  55. Volume 6/41. Constraining the arm groups and connect curves for the elbows.flv64.54MB
  56. Volume 4/06 - Creating custom pieces in TopoGun.flv64.43MB
  57. Volume 3/647-3-h.flv63.14MB
  58. Volume 6/16 - Knee controls.flv62.25MB
  59. Volume 6/16. Knee controls.flv62.25MB
  60. Volume 1/6.Beginning to add color to our robot design.flv58.61MB
  61. Volume 6/45. Creating finger controls.flv58.31MB
  62. Volume 4/05 - Creating a body blank in ZBrush.flv57.63MB
  63. Volume 6/27. Custom attributes for the back wheels and connecting the back rails.flv55.45MB
  64. Volume 4/08-Creating the head shape.flv54.95MB
  65. Volume 1/4.Pulling out detail using grayscale values.flv54.33MB
  66. Volume 6/17. Cleaning up the leg rig.flv53.34MB
  67. Volume 6/17 - Cleaning up the leg rig.flv53.34MB
  68. Volume 5/09 - Adding rust to the robot.flv53.16MB
  69. Volume 1/3.Roughing in details and narrowing down silhouettes.flv52.61MB
  70. Volume 6/39. Setting up the elbows.flv52.48MB
  71. Volume 6/38. Starting on the arms.flv52.18MB
  72. Volume 6/29. Constraining the spine geometry.flv52.14MB
  73. Volume 6/20. Creating a hip control.flv51.2MB
  74. Volume 3/647-9-h.flv50.76MB
  75. Volume 6/32. Setting up the robot's main neck plates.flv49.96MB
  76. Volume 6/34. Rigging the neck with inverse kinematics.flv49.76MB
  77. Volume 3/647-7-h.flv49.28MB
  78. Volume 6/52. Automating the wheel rotation of the truck.flv48.79MB
  79. Volume 4/09 - Creating head pieces in TopoGun.flv48.35MB
  80. Volume 1/2.Project details and getting started with silhouettes.flv46.83MB
  81. Volume 6/57. Finalizing the transforming robot's rig.flv45.72MB
  82. Volume 5/10 - Re-purposing channels to create specular data.flv45.44MB
  83. Volume 6/05 - Creating a hip joint and mirroing the left leg.flv44.87MB
  84. Volume 6/31. Rigging the neck's base plates.flv44.86MB
  85. Volume 6/13. Wiring the foot roll's plusMinusAverage nodes.flv44.4MB
  86. Volume 6/13 - Wiring the foot roll's plusMinusAverage nodes.flv44.4MB
  87. Volume 6/54. Rigging the truck's body and controlling the front tires.flv43.7MB
  88. Volume 6/12 - Starting on an animator-friendly foot roll rig.flv43.45MB
  89. Volume 6/12. Starting on an animator-friendly foot roll rig.flv43.45MB
  90. Volume 1/9.Final thoughts and handing off artwork.flv42.52MB
  91. Volume 6/40. Adding arm controls.flv42.44MB
  92. Volume 3/647-5-h.flv42.41MB
  93. Volume 3/647-2-h.flv40.88MB
  94. Volume 6/51. Rigging the truck's wheels.flv37.66MB
  95. Volume 2/2.Planning the project.flv37.53MB
  96. Volume 4/04 - Working cooperatively.flv36.68MB
  97. Volume 6/08 - Extra joints for toe bend control.flv36.33MB
  98. Volume 6/44. Connecting the fingers.flv36.33MB
  99. Volume 6/14. Finishing the foot roll rig.flv36.27MB
  100. Volume 6/14 - Finishing the foot roll rig.flv36.27MB
  101. Volume 6/22. Constraining the wheel geometry connected to the robot's hip.flv35.47MB
  102. Volume 6/30. Creating a center-of-gravity control.flv34.1MB
  103. Volume 3/647-10-h.flv32.91MB
  104. Volume 6/42. Dynamically parenting the arms.flv32.16MB
  105. Volume 4/02 - Working with reference.flv31.29MB
  106. Volume 6/11. Organizing the rig.flv30.54MB
  107. Volume 6/50. Beginning the truck's rig.flv26.12MB
  108. Volume 5/11 - Selectively modifying the specular channel data.flv26.11MB
  109. Volume 6/55. A technique for simulating tire pressure.flv24.98MB
  110. Volume 5/12 - Exporting maps and closing thoughts.flv23.68MB
  111. Volume 6/28. Dynamically parenting the back wheels.flv23.64MB
  112. Volume 6/37. Custom attribute for the neck's base plates.flv22.9MB
  113. Volume 6/53. Finishing the wheel rotation expression.flv21.38MB
  114. Volume 6/35. Optimizing the scene.flv20.36MB
  115. Volume 6/33. Re-orienting the neck joints.flv15.94MB
  116. Volume 2/1.Introduction and project overview.flv15.84MB
  117. Volume 4/01 - Introduction and project overview.flv15.67MB
  118. Volume 1/1.Introduction and project overview.flv12.16MB
  119. Volume 5/01 - Introduction and Project Overview.flv10.35MB
  120. Volume 3/647-1-h.flv9.31MB
  121. Volume 6/01 - Introduction and project overview.flv8.83MB
友情提示
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