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Digital-Tutors - Introduction to Maya 2015

文件类型 收录时间 最后活跃 资源热度 文件大小 文件数量
2014-5-6 09:19 2024-10-24 07:28 107 1.89 GB 105
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文件列表
  1. 001 Introduction and project overview.flv8.1MB
  2. 002 Navigating the viewport.flv21.51MB
  3. 003 Working with the Maya interface.flv16.09MB
  4. 004 Creating Maya projects.flv7.11MB
  5. 005 Working with scene files in Maya.flv8.15MB
  6. 006 Viewport shading and selection modes.flv16.46MB
  7. 007 Transforming objects in Maya.flv22.15MB
  8. 008 Using component mode.flv15.49MB
  9. 009 Using the Attribute Editor.flv10.56MB
  10. 010 Grouping and parenting.flv13.22MB
  11. 011 Using the Maya hotbox.flv9.03MB
  12. 012 Writing a MEL script.flv17.65MB
  13. 013 Creating custom shelves.flv11.98MB
  14. 014 Modeling overview.flv5.1MB
  15. 015 Adding image planes.flv16.46MB
  16. 016 Creating a blank for the body.flv29.7MB
  17. 017 Using Quad Draw to create the body.flv23.95MB
  18. 018 Finishing the main body topology.flv27.8MB
  19. 019 Cleaning up the main body.flv32.38MB
  20. 020 Modeling the thrusters.flv46.42MB
  21. 021 Adding edges for smoothing.flv23.97MB
  22. 022 Adding tubes using curves.flv28.7MB
  23. 023 Adding ribs to the tubes.flv10.77MB
  24. 024 Modeling the shoulder guards.flv23.53MB
  25. 025 Building the upper arm.flv33.09MB
  26. 026 Beginning the lower arm.flv30.17MB
  27. 027 Adding the extending gun.flv33.19MB
  28. 028 Adding the claws.flv33.46MB
  29. 029 Modeling the front detail on the body.flv13.9MB
  30. 030 Modeling the underside of the body.flv28.9MB
  31. 031 Building the upper leg.flv16.83MB
  32. 032 Modeling the lower leg.flv35.75MB
  33. 033 Adding the shield.flv39.33MB
  34. 034 Hierarchy and model prep.flv29.13MB
  35. 035 Materials and texturing overview.flv3.84MB
  36. 036 Applying simple materials.flv12.78MB
  37. 037 Using ramps to drive material channels.flv18.97MB
  38. 038 Adding multiple materials to objects.flv12.31MB
  39. 039 Working with procedural textures.flv9.09MB
  40. 040 UV Basics.flv28.08MB
  41. 041 Using Substance to add metal detail.flv25.11MB
  42. 042 Using the Ramp Shader.flv15.77MB
  43. 043 Adding file textures.flv26.01MB
  44. 044 Adding a bump map.flv21.43MB
  45. 045 Rigging overview.flv1.85MB
  46. 046 Cleaning up our scene.flv10.59MB
  47. 047 Building a control object for the mech's center-of-mass.flv17.57MB
  48. 048 Finishing the mech's center-of-gravity control.flv14.81MB
  49. 049 Rigging with Driven Keys.flv14.19MB
  50. 050 Building your first joint chain.flv21.42MB
  51. 051 Completing the setup of our initial joint chain.flv7.61MB
  52. 052 Mirroring joints in Maya.flv9.23MB
  53. 053 Connecting our leg joints to follow the mech's root.flv9.89MB
  54. 054 Binding geometry.flv17.88MB
  55. 055 Creating joint chains for the mech's arms.flv24.54MB
  56. 056 Controlling the mech's arms.flv18.9MB
  57. 057 Adding Inverse Kinematics to the limbs.flv11.88MB
  58. 058 Limb controls.flv23.78MB
  59. 059 Connecting attributes with the Connection Editor.flv5.51MB
  60. 060 Controlling the mech's toes.flv22.15MB
  61. 061 Wrapping up our foot controls.flv16.21MB
  62. 062 Rigging the mech's weapon.flv25.08MB
  63. 063 Finishing the initial setup process of the mech's weapons.flv12.59MB
  64. 064 Controlling the guns.flv16.11MB
  65. 065 Adding a global control.flv14.09MB
  66. 066 Making our scene animator-friendly.flv17.84MB
  67. 067 Animation overview.flv2.74MB
  68. 068 How to create and edit keyframes in Maya.flv14.82MB
  69. 069 Managing keyframes in the Graph Editor and cycling animation infinitely.flv14.51MB
  70. 070 Working with Auto Key and creating simple expressions in the Graph Editor.flv10.99MB
  71. 071 Working with expressions.flv9.99MB
  72. 072 Path animation.flv21.33MB
  73. 073 Starting on the mech's sequence.flv15.11MB
  74. 074 Animating the mech's platform.flv24.35MB
  75. 075 Blocking in the mech's performance.flv15.42MB
  76. 076 Finalizing our blocking pass.flv14.62MB
  77. 077 Working on the mech's polishing pass.flv19.34MB
  78. 078 Finishing the mech's polishing pass.flv27.35MB
  79. 079 Adding a shot camera.flv10.63MB
  80. 080 Finalizing the shot and previewing animations in real-time with Playblasts.flv22.89MB
  81. 081 Dynamics overview.flv1.75MB
  82. 082 Key concepts of dynamics in Maya.flv13.11MB
  83. 083 Emitting nParticles from a mesh.flv20.31MB
  84. 084 Editing nParticle properties, using the correct space scale for particle simulations, and setting up collisions.flv12.67MB
  85. 085 Finalizing our nParticle settings.flv11.57MB
  86. 086 Shading nParticles.flv13.51MB
  87. 087 Animating nParticle attributes.flv13.39MB
  88. 088 Adding more particles to enhance our simulation.flv15.19MB
  89. 089 Animating our new nParticle object.flv12.35MB
  90. 090 Adding wind effects to nParticles and improving the quality of your simulation via the nucleus solver.flv8.53MB
  91. 091 Finalizing our nParticle simulation and working with the nCache tools.flv14.62MB
  92. 092 Rendering overview.flv6.49MB
  93. 093 Understanding various light types.flv28.11MB
  94. 094 Controlling light color and intensity.flv14.66MB
  95. 095 Adjusting light decay and specular contribution.flv16.15MB
  96. 096 Altering the Render Stats of Maya objects.flv14.45MB
  97. 097 Using images to generate realistic lighting.flv16.79MB
  98. 098 Adding secondary illumination sources to our scene.flv19.86MB
  99. 099 Baking Substance textures for mental ray rendering.flv20.42MB
  100. 100 Fine-tuning the rendered appearance of materials.flv20.53MB
  101. 101 Fine-tuning the rendered appearance of particles.flv18.19MB
  102. 102 Adding final quality adjustments to our render.flv20.76MB
  103. 103 Preparing render settings for final output.flv17.46MB
  104. 104 Rendering the final sequence from Maya.flv25.58MB
  105. Introduction to Maya 2015.zip90.12MB
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