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Rigging Quadrupeds in 3ds Max

文件类型 收录时间 最后活跃 资源热度 文件大小 文件数量
2012-5-20 15:19 2024-9-22 16:42 121 2.17 GB 49
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Rigging Quadrupeds in 3ds Max的二维码
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文件列表
  1. 37. Cleaning up the animation controls.flv138.41MB
  2. 47. Weight painting techniques.flv106.67MB
  3. 48. Correcting deformations with morph targets.flv104.42MB
  4. 28. Connecting the thoracic legs to the animation controls.flv68.14MB
  5. 10. Finishing our middle vertebrae rig.flv64.69MB
  6. 13. Finishing the vertebrae twist rig.flv64.54MB
  7. 49. Bonus lesson Enhancing the neck rig.flv61.59MB
  8. 46. Enveloping our horse.flv60.4MB
  9. 33. Adding the head control.flv58.51MB
  10. 39. Creating a system to lock the tail's length.flv56.32MB
  11. 20. Connecting the leg controls.flv54.55MB
  12. 21. Creating custom parameters for the fetlocks and hooves.flv52.42MB
  13. 31. Setting up the neck bones.flv52.25MB
  14. 6. Building vertebrae controls.flv51.33MB
  15. 5. Orienting our vertebrae bones along the spline.flv50.96MB
  16. 8. Connecting our vertebrae rig to the animation controls.flv50.49MB
  17. 26. Creating control objects for the thoracic legs.flv50.14MB
  18. 18. Designing pelvic limb controls.flv47.78MB
  19. 36. Adjusting fins for the skeleton.flv46.56MB
  20. 7. Creating the center of gravity and global controls.flv46.46MB
  21. 30. Rigging the neck and head.flv45.68MB
  22. 12. Starting on the vertebrae twist system.flv45.41MB
  23. 23. Starting on the thoracic limbs.flv44.79MB
  24. 15. Rigging the pelvic limbs.flv43.68MB
  25. 43. Attaching the tail rig to the pelvis.flv43.24MB
  26. 38. Rigging the tail.flv42.61MB
  27. 11. Starting on the vertebrae twist control.flv40.58MB
  28. 19. Adding a pelvis jiggle control.flv39.82MB
  29. 44. Dynamically linking the tail.flv39.82MB
  30. 32. Creating the head and ear bones.flv39.52MB
  31. 3. Setting up our vertebrae helpers.flv39.29MB
  32. 4. Creating bones for the vertebrae.flv38.72MB
  33. 41. Adding tail controls.flv37.74MB
  34. 40. Building the tail bones.flv32.24MB
  35. 9. Connecting the middle vertebrae control.flv30.77MB
  36. 17. Adding IK systems for the pelvic limbs.flv29.69MB
  37. 2. Starting on the vertebrae.flv28.64MB
  38. 29. Finalizing the thoracic legs.flv28.34MB
  39. 42. Connecting the tail system to our animation controls.flv27.72MB
  40. 22. Finalizing the pelvic limbs.flv26.58MB
  41. 35. Creating custom parameters for the ears.flv25.7MB
  42. 16. Mirroring the pelvic leg.flv23.1MB
  43. 14. Completing the vertebrae.flv22.58MB
  44. 25. Adding IK systems to the thoracic legs.flv21.06MB
  45. 24. Mirroring the thoracic leg.flv19.16MB
  46. 45. Cleaning up the scene.flv18.46MB
  47. 27. Building scapula controls.flv17.9MB
  48. 34. Rigging the neck to twist.flv16.88MB
  49. 1. Introduction and project overview.flv7.72MB
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